variable route tile weight May 03, 2009, 08:15:52 pm As an alternative to set waypoints in the Line's schedule as a way to force a convoy to pick a certain route/track/road it might be a good idea to add variable weights to tiles.As I understand a convoy take the shortest distance when it looks for the route to take to the target. If I then can change a piece of track or road to look as 10 km instead of 1 km I can trick my convoy to not take the shortest route.When using waypoints you "force" vehicles to go there.When using variable weights on tracks/roads you can instead force unwanted vehicles to avoid that piece of track/road.You can find the same thinking when you set up routes in internet protocol routers.best regardsAnders Quote Selected
Re: variable route tile weight Reply #1 – May 03, 2009, 09:03:13 pm Actually the maximum speed is taken into account. The problem is that curves have quite an impact and as such the alternative strech must be considerably faster. A high speed train will use faster side track over 120kmh normal track when they are longer than roughly 50 tiles. Quote Selected