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Topic: Non-Stop way point (Read 3801 times) previous topic - next topic

Non-Stop way point

Q: would it be possible to add a second waypoint type, one where the vehicle does not stop? the point being to force vehicles to take certain routes.

e.g. routing a freight vehicle round a built up area by forcing it to take a longer route.

figure this is cost neutral, you gain the benefit of greater flexibility, at a cost of higher maintenance charges due to increased run length.

 

Re: Non-Stop way point

Reply #1
already possible - that is the current behaviour of waypoints...

Re: Non-Stop way point

Reply #2
ahhhhh been so long since i used them, the way units stopped got int eh way for slow accelerating goods units.

happy now.

Re: Non-Stop way point

Reply #3
OMG INSTANT EXTENSION REQUEST FULFILLMENT.

hehehe