Re: [WIP, release 0.2] New Sand Quarry
Reply #19 –
I am sure that the big light is all right, it's just that you know where to look for what. I would consider it only another dark area of grime. The smaller light is somewhat hard to understand, I had to read what it is. It reminds me of these weird terminals from fps games which must be blown up to complete mission 
The entries in DAT are:
DistributionWeight=1
Productivity=170
Range=80
pax_level=5
OutputGood[0]=Sand
OutputCapacity[0]=800
MapColor=9
I can't think of anything wrong.
Ummm... now I feel like a beggar, but did you consider this? No pressure; simply say how you feel about that and that's it then. Since you have the layered source, it can be always added later by anyone...