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Topic: Savegame Forrest Island (Read 25737 times) previous topic - next topic

Savegame Forrest Island

Hello, there is my current savegame I would like to show to you.

This is train based savegame with whole network connected together. Planes just serve divided islands, and cars are used just for local p****angers transportation.

Some facts about the savegame:
-current year 1948 1960 atm
-game started in 1920
-864x864 size
-530 000 inhabitans spread in 40 cities 1 100 000
-100 factories 170
-1500 convoys (mostly trains) ****igned in 150 lines 1700 convoys ****igned in 215 lines

Screenshoots:

Busy mainline and sidelines with some grain farms:
http://img231.imageshack.us/i/simscr02traffic.png/
Station supplying builder's yard:
http://img717.imageshack.us/i/simscr01coya.png/
Some intersection of rail tracks:
http://img413.imageshack.us/i/simscr04intersections.png/
The biggest and the most busiest station:
http://img638.imageshack.us/i/simscr00coalmine.png/
Quiet area with rail track take around mountains:
http://img80.imageshack.us/i/simscr03hills.png/
Map of the island:
http://img210.imageshack.us/i/simscr05map.png/

Download from here:
http://ulozto.cz/4368012/forrest-island-1960.sve
or here: http://rapidshare.com/files/367720101/Forrest_island_1960.sve.html

Used simutrans stable 102.2.1 and pak128 1.4.5


Re: Savegame Forrest Island

Reply #1
om*g, I've never seen anything like that :o How long have you been playing that save?

Re: Savegame Forrest Island

Reply #2
Really impressive, please write something on how you organize you network, and how you built it up...

Re: Savegame Forrest Island

Reply #3
Really impressive, please write something on how you organize you network, and how you built it up...
The freight railway network  is organized in a style where train lines on their route share the their ways with other lines. So the traffic is bring together to backbone four line rails. The industries is than connected via local two rail lines starting from backbone four rail lines. The local p****anger routes  servicing industries use this freight network too.
The p****angers intercity trains use their private network. There is no other way to do that since I have 350 trains ****igned in this job.

I started with coal lines from Bangango coal mines and than spent the profit on the spreading the network, servicing new industry chains and p****engers.

om*g, I've never seen anything like that :o How long have you been playing that save?
Sometimes about two months. The most difficult is placing the rails, creating routes and buying the trains is quite easily and done on the fly.

Re: Savegame Forrest Island

Reply #4
WOW!!! Thats more impressive than that what Severous did!
The Green Mage of Darkness living in the summer hell and in the country where it snows till May with -21 *C  ;D

Re: Savegame Forrest Island

Reply #5
How much money did you start with?

Re: Savegame Forrest Island

Reply #6
I started with 500 000 money (just the default value in Park128). In the beginning years I had account balance in red numberas, but as I kept my net wealth in black numbers I avoided bankrupt.

Re: Savegame Forrest Island

Reply #7
Very impressive network! How do you keep it profitable in the early years? Did you begin with the freight lines?

Re: Savegame Forrest Island

Reply #8
I'm also interested in knowing more about how you started it...

Re: Savegame Forrest Island

Reply #9
For some reason, whenever I do these maps , I manage to horribly FAIL.
I'm guessing that it's because I don't use the Public service to build factories , which takes too long I find :D
H./

Re: Savegame Forrest Island

Reply #10
For some reason, whenever I do these maps , I manage to horribly FAIL.
I'm guessing that it's because I don't use the Public service to build factories , which takes too long I find :D
I usually build up a huge company and let it fail, and build it up again. I feel its more fun that way.

That is a really big map, I'm upgrading the rails right now to 150/280 and so far I have just done 10-20% of them.   

Re: Savegame Forrest Island

Reply #11
The freight railway network  is organized in a style where train lines on their route share the their ways with other lines. So the traffic is bring together to backbone four line rails. The industries is than connected via local two rail lines starting from backbone four rail lines. The local p****anger routes  servicing industries use this freight network too.
The p****angers intercity trains use their private network. There is no other way to do that since I have 350 trains ****igned in this job.

I started with coal lines from Bangango coal mines and than spent the profit on the spreading the network, servicing new industry chains and p****engers.
Sometimes about two months. The most difficult is placing the rails, creating routes and buying the trains is quite easily and done on the fly.


I don't understand one thing. How did you manage to have full city coverage of your stops? All I can see is stops placed on the outskirts of the cities. No stops in the city itself, but still you get full coverage....

Is it something I am missing or am I blind ;)

BTW good job!! Very impressive!:)

ET

Re: Savegame Forrest Island

Reply #12
I dunno either lol. But I seriously want to know after how many years you set up those huge train-lines coz those must have cost a ton or something. I don't think you could really build those kind of lines in the beginning.

Re: Savegame Forrest Island

Reply #13
That is the whole point. Early in the game when the costs of maintenance are high - so you have to have as many trains on 1 line as possible to cut down the costs. It is a lot easier than building 1 railroad track for 1 line

Re: Savegame Forrest Island

Reply #14
@ET

I don't understand one thing. How did you manage to have full city coverage of your stops? All I can see is stops placed on the outskirts of the cities. No stops in the city itself, but still you get full coverage....

Is it something I am missing or am I blind ;)

BTW good job!! Very impressive!:)

ET

I believe (just a guess, haven't played it) that he's using a subway :D

@Ernii
That is the whole point. Early in the game when the costs of maintenance are high - so you have to have as many trains on 1 line as possible to cut down the costs. It is a lot easier than building 1 railroad track for 1 line

2 Things

1.I'm ****uming that you used freight+p****enger on one line, with pre signals+ signals.
2.Do you have a savegame of the very beginning, when you started placing factories (I'm guessing that's what you did) + connecting with each other? - If so, please distribute!

H./

Re: Savegame Forrest Island

Reply #15
How did you manage to have full city coverage of your stops? ...
Is it something I am missing or am I blind ;)

Blind :)    I can see bus stops on many streets. The stop "! Central Paraso" for instance has a big coverage. Capacity 15,840 and over 12,000 p****engers waiting.
Regards
Sev.

Re: Savegame Forrest Island

Reply #16
Quote
Capacity 15,840 and over 12,000 p****engers waiting.
And a small football stadium in which to keep them all!

I do love it when you manage to get the entire population of the map queueing at your stops...

 

Re: Savegame Forrest Island

Reply #17
Blind :)    I can see bus stops on many streets. The stop "! Central Paraso" for instance has a big coverage. Capacity 15,840 and over 12,000 p****engers waiting.

My bad!! - I have to get myself a pair of gl****es or something :)

ET

Re: Savegame Forrest Island

Reply #18
Hi guys, thanks for your comments. I am sorry for not repling for a long time, but I haven't had internet access.

Many times there was request for save game from the beginning. OK, here is it. Hopefully I did a save every year so you can see the progress year by year:
http://www.filehosting.org/file/details/67547/save.zip

The basic strategy in early is good freight line with lot of trains (as much as possible) on the circle track. Small profit from this setup can be use to expand with an other freight line. Than third, fourth... . Best situation is if you can share part of the rails between more freight rings (interconnect your rails in network where all trains share the same backbone rails really save the maintenance costs.)
Routing your p****angers trains into the freight lines is good idea at the start too, since with two or three connected cities you get small number of p****angers and so the p****angers trains cant pay exclusive p****angers routes. Exclusive p****angers high speed lines can be build later, when the number of p****angers increase.

Re: Savegame Forrest Island

Reply #19
Thanks a lot! This is what I needed ; detailed explanation on how to create a big network :p!

Re: Savegame Forrest Island

Reply #20
Thanks.. I'll have a look into it... :-)

Re: Savegame Forrest Island

Reply #21
Hi, I am posting a new updated version of my game.

Now the game is in the year 1960.
Lot of tracks has been electrificated, solved problem with overcrowded stations, new industries are served.
There is now about 170 factories, 40 cities with over 1 000 000 inhabitans in total and all of this is served with p****anger and cargo network.


Re: Savegame Forrest Island

Reply #22
This savegame is fantastic! When I was new to Simutrans I learned how to create a good airport and other many things.  :)


Re: Savegame Forrest Island

Reply #24
I bet it's the biggest rail spaghetti junction ever built!

Re: Savegame Forrest Island

Reply #25
Amazing! Congratulations!

Re: Savegame Forrest Island

Reply #26
Could you update the (download)links? I would like to play this game, but the links doesn't work.


Re: Savegame Forrest Island

Reply #28
Ok, thank you ;D