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Topic: Paid to take cargo to middle of nowhere. (Read 5140 times) previous topic - next topic

Paid to take cargo to middle of nowhere.

It seems that currently (as of 2569), you get paid to take cargo to any location, not just it's destination.  I had a coal mine about 20 tiles from a coal power plant, and if I made a station a long way out in the middle of nowhere and took the coal there first, I got paid a large amount of money to do so, both going from the coal mine to the station, and returning to the coal plant, far more than taking a more direct route.

In fact, if I change the train's current destination schedule manually, I can make the train loop around back and forth endlessly, generating revenue, but never actually delivering anything to it's destination.

Although changing that would seem to require that cargo keeps track of it's original source in addition to it's destination, to calculate the payment on arrival.

Re: Paid to take cargo to middle of nowhere.

Reply #1
YOu can activate a payment based only on the distance decrease to next interchange. Just add
pay_for_total_distance = 1
to your simuconf.tab. Setting this to 2 would pay only for the total decrease in distance.

 

Re: Paid to take cargo to middle of nowhere.

Reply #2
Aha, thanks, didn't notice that there, although it only seems to work for new games.  Should provide an extra challenge as well I imagine, as routes can end up being quite a bit less profitable depending on how they're set up.

Re: Paid to take cargo to middle of nowhere.

Reply #3
Many settings in the config only take effect for new games :)