How to make a vehicle with sound July 14, 2009, 06:38:26 am how the dat file should be writen to make a vehicle having sound? Quote Selected
Re: How to make a vehicle with sound Reply #1 – July 14, 2009, 06:48:30 am From the en.wiki:QuoteSound: Can be either a number or a filename (which must not begin with a digit). A negative number (e.g. sound = -1) will cause no sound to be played. A non-negative number n (e.g. sound = 5) refers to sound[n], as indexed in pak_dir/sound/sound.tab. A filename (e.g. sound = engine-start-diesel-0.wav) refers to a wave file located in pak_dir/sound/. Quote Selected
Re: How to make a vehicle with sound Reply #2 – July 14, 2009, 07:23:21 am To clarify... -1 is default when not specified and numbers are deprecated, so the preferred way of adding sounds (if present at all) is simply writing in dat filesound=somefile.wavand putting the corresponding sound file to pak128/sound (change according to target pakset). Quote Selected