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Topic: Need help with savegame (Read 18056 times) previous topic - next topic

Need help with savegame

hi Everyone,
I need some help with my savegame. Its not that somethings stuck or something but I kinda ruined the savegame by accident and now I need some help rebuilding it :x If someone could help me that would be great,

Savegame : http://simutrans-germany.com/files/upload/Night Flights.sve
Pak 128, Simutrans 102.0


Re: Need help with savegame

Reply #2
Hi

Thanks Frank for posting a repaired link to the save.

Anime...Electrics in Cornwall ? :)   Ive downloaded the save and that was my first thought.  

Hmm...so your game is working technically.  No bugs or glitches. But its got a few things that can be done better.

- More signals.  Too often following trains have to wait for long blocks of track to be free and that means those waiting trains delay others especially around junctions.

- The crocodile is not the most efficient loco now for the bulk freight. Theres a cheaper electric.

- For faster freight like automobiles the croc is too slow and will incur speed penalties.  Try a faster loc. The American looking diesel seems ok provided not overloaded/double headed.

- P****engers. Same again.  You need the faster version. So you earn speed bonus rather than incur speed penalties.

- The airport at Truro: Taxi way should join runway along a side..not end on.  I'm not sure any plane available will make a profit so best keep numbers of planes low. I scrapped the oldest  plane (too slow) without replacement.

- Rather than town buses on a loop you might want to have routes that go to the station more often. Thats where most p****engers need to go

- Bridges?  That would be next on my agenda. Build cross overs to avoid trains blocking junctions so often.

- Choose signal at the auto plant. Allow trains to go into any platform rather than specific ones.

Here's a screen shot of profits and top earners after a few months and that choose signal I mentioned.



Could a moderator move this entire post into the arena area where saved games like this are most welcome.

Anyone else taken a look and had a dabble?
Regards
Sev.


Re: Need help with savegame

Reply #4
Thanks very much :) I'll look at it now.
About those choose signals, I had 1 at the automobile factory but that wasn't working properly, I had a few congestions due to the choosesignal :(

ps. Is it smart to do the cargo-lines and the p****enger-lines on one track? Or should I've built them seperate?

Re: Need help with savegame

Reply #5
Hi Anime

Sorry for delay responding..been at work.

The logical place for the choose signal is just in front of the platforms.  The game you shared with us had ordinary signals so it looks like you had given up on the choose signal and reverted to ordinary (your trains all had different platforms to go to so that would have worked reasonably well).  Except...the two sets of signals at the entrance to the station are both two way.  So some trains are also using the entrance to exit to the station.



That's what caused a gridlock and would have been even worse with a choose signal in two way.

Very smart to mix the p****enger and freight on the same lines.  Saves money.  Later when volumes rise you can add another line and split out the higher speed p****engers perhaps.  But you built a high capacity network so makes sense to use it.  Work on the signals and junctions.  That's where you can split the trains..putting some under or over the junction to reduce waiting for the junction to clear.

Good luck and have fun
Regards
Sev.

Re: Need help with savegame

Reply #6
Thanks very much Sev. :p

Re: Need help with savegame

Reply #7
I wasn't able to get the net wealth above 500.000 :/ It seems like every time I play a pak 128 game I ruin it , lol :(

Re: Need help with savegame

Reply #8
I spent a lot of money when I tweaked it...net wealth went down.  Although it was returned to profitable operation so should have recovered given time.     Should go up provided the industries dont get full up. Car dealership in particular fillled up when I carried on.  That made that chain less profitable.
Regards
Sev.

Re: Need help with savegame

Reply #9
Yeah, I changed that. There were about 1000 cars waiting for transport so I bought 2 new trains (that could transport 28 cars) so I had 4 of those transporting cars. I changed a few junctions and a bought 2 new p****enger trains. I'm in june 1953 now.

http://img198.imageshack.us/gal.php?g=simscr16.png

http://img198.imageshack.us/img198/1383/simscr16.png
http://img6.imageshack.us/img6/5007/simscr15.png
http://img5.imageshack.us/img5/7590/simscr14.png

 

Re: Need help with savegame

Reply #10
Ive been playing around as well as Ive not played in this era before.

I changed the rails around the Car plant.  So there are fewer trains crossing each other.


With the improved flow of Car carrying trains the car dealership would soon be over supplied.  SO ive created a car storage station just next to the dealership.  The cars are taken there and not to the dealership.  Three car transporting lorries complete the route and deliver a few cars to the dealership.


Edit: Im off on holiday for a week now...cant play anymore but might pop onto forum if i get bored of drinks and sun....
Regards
Sev.

Re: Need help with savegame

Reply #11
That's a good idea :p But changing those tracks must've been expencive, how is your net wealth doing now? Is it higher or lower than mine (mine was around 700.000)

Re: Need help with savegame

Reply #12
I've just bought some new (profitable) planes, RvG Comets. These give about 700$ of profit per flight. I sold the other non-profitable planes.