Skip to main content
Topic: New York City - pak128 (Read 60159 times) previous topic - next topic

New York City - pak128

savegame for Simutrans 102.2.1 2859, pak128 1.4.5-102

Introduction

We are writing the year 1960 and the mayor of the City New York has a great vision, a city
with a useful public transport system. So he starts to collect money from all towns in the
area, including Jersey too. After a time the bank account shows 2.000.000 for his great vision.

Now he is looking up for a skilled manager of the new public transport company. Quit difficult,
because nearly everyone is asking him a lot of questions. The mayor decided to creat a list of facts:

start year1960
money 2.000.000
map-size 1024*1024
inhabitants 2.200.000
cities~80
factories~70
public airports  5
public markers a lot
And the visionary mayor did also make an very short list of the rules from the city council decisions :

  • no more bridge or tunnel of any kind over the Hudson River
  • you are free to build any bridge or tunnel over the east river
  • all city must have the "Allow city growth" on
  • city building demolition is expensive (*5 as normal)
  • no more factories in future  (set under "settings"/"industry_increase_every = 0")
  • you are allowed to support industry goods too,  necessary are only workers at the factories
  • build your big company headquarter (HQ) on  "Governors Island", attention HQ's are very expensive
  • try to reach for minimum one full year in Midtown  (city statistic) a rate of service:
      Delivered / P****engers = greater 0.95  (that's 95%)
  • support the airports, also the NonUS-airport
  • mail support would be great, but isn't necessary
If this challenge is yours, start being the manager of a great public transport system in New York City.




savegame: http://ul.to/urrxp7

(edit: savegame is now exactly starting 1960/jan/01 )
(note: first version of scenario is placed in pak128 scenario folder)
(UPDATE 2013/01/26: http://forum.simutrans.com/index.php?topic=3812.msg111322#msg111322)

notes:
I tried to make a realistic map of the NYC area. In just a view points I changed it. The local Towns are more or less at the right place. I ad more/bigger rivers. The buildings in Manhattan are partly to small, but otherwise it would be to much population. For a lot of sightseeing points (Statue of Liberty, WTC, UN-Building, Empire State, Times Square, ...) are only normal attractions form the pak128 used. At the airports there are a lot of attraction to get a bit of p****enger traffic.

Re: New York City - pak128

Reply #1
Nice! Finally an interesting challenge. I'll have a look at it immediatly :p

Edit :
It's a bit too big lol. It's hard to start anywhere on the map, have you already started the challenge?

Re: New York City - pak128

Reply #2
Yes, I played it one time to find the things which need to be corrected.
I started at Downtown, D.-Brooklyn, Greenwich bringing people to the factories.

Re: New York City - pak128

Reply #3
can you post your save? How did you do all the stops? and which vehicles do you use?

Re: New York City - pak128

Reply #4
my game will folllow later. Yes, to make the stops takes a long time (weeks).
The question after the vehicles is difficult. I take all kind, train, tram, bus, ship.
For Manhattan I use a lot (about 10) subway trains in a multi-level-underground.
Main Trains: RVg Hiawatha Express (to earn money) and SHI D-231 "Shy" for m**** transport
Main Bus: mostly the newest one
Main Tram: Due WAG GT6

Re: New York City - pak128

Reply #5
can you post your save, so that we can see how it may look..?

Re: New York City - pak128

Reply #6
Have to say, that's quite a map!

Just to clarify, before I give it too much thought, the "aims" are

  • Reach a p****enger delivery ratio of 0.95 (95%) in Midtown
  • build a BIG company HQ on Governor's Island
  • schedule fights to each of the to the 5x airports on the map

Re: New York City - pak128

Reply #7
Just to clarify, before I give it too much thought, the "aims" are

  • Reach a p****enger delivery ratio of 0.95 (95%) in Midtown
  • build a BIG company HQ on Governor's Island
  • schedule fights to each of the to the 5x airports on the map

Yes! The flights might be also necessary for the p****enger delivery ratio of 95%.

can you post your save, so that we can see how it may look..?

Yes, when I manged all "aims". But here es a small preview.

I'm still trying to find a way to decrease the waiting p****enger at the factory
in Greenwich and Lower East Side. And the "Washington Bridge" is a big bottleneck.

Re: New York City - pak128

Reply #8
looks nice Ny911 :)

Re: New York City - pak128

Reply #9
Here it is! A savegame (pak128, 102.2.1) with a nearly full public transportation system in NYC area.
Nearly 4000 vehicle, around 280 lines (express trains, subway, ferries, air, bus). I reached the 95%
in 1975/Jan. In Manhattan are partly more than five underground levels used. The Mail-Service is
still in process.

savegame : http://ul.to/ne9ie7 ( new_york_city_1_v15.sve  12.3 MB)

Re: New York City - pak128

Reply #10
Nice :p I'd love to start your challenge too, but I don't have enought time to :(

Re: New York City - pak128

Reply #11
Really nice challenge!

Two questions:
  • Is it allowed to build more airports? Like in Central Park for example..
  • Is it allowed to fuill up the Hudson river? then one can cross it without bridges ;)
I suppose the answer is 'No' to both questions, but I had to ask.
Parsley, sage, rosemary, and maggikraut.

Re: New York City - pak128

Reply #12
The central park airport itself must be underground, and starting and landing must be done through tunnels ;)

I bet someone will file that as change request soon ;D

Re: New York City - pak128

Reply #13
  • Is it allowed to build more airports? Like in Central Park for example..
Well, we have no "city council decisions" which prohibit this. But I think it's
very unrealistic. And you will have big problems to carry all the people in the
60' with the small airplanes.


  • Is it allowed to fuill up the Hudson river? then one can cross it without bridges ;)
;) Why not "Lower Bay" and "Upper Bay" too!
Answer : No

Re: New York City - pak128

Reply #14
I'd like to know if I can edit this svegame, cuz I'd like to be able to allow new industries to form. And btw, is there any posibility for this map to be totally covered with cities, like real NYC?

Re: New York City - pak128

Reply #15
I'd like to know if I can edit this svegame, cuz I'd like to be able to allow new industries to form.

Yes, look to your email box.

And btw, is there any possibility for this map to be totally covered with cities, like real NYC?

Well, I tried it. I wasn't able to fix the problem with too much inhabitants.
If the cities outside Manhattan getting bigger (with small buildings only) , it's still to much.

Re: New York City - pak128

Reply #16
U r the lord!!!!!
Thanky from my heart :D

I will post my savegame next week, I have exams this eek, so I am only playin for hour or two. I am concentrated on Industries now, so it is not very interesting in the beginnin, and when I develop industries, I will start makin p****engers lines. OOO it is gonna be exciting :D THKU

And BTW, Simutrans has Population limit??

Re: New York City - pak128

Reply #17
Technically yes, as some counters on the display will choke on on 2^31-1. But since this means more than level 100 on every tile of a 2096x4096 map, I am sure the routing of those m****es will make the game unplayable much earlier.

Re: New York City - pak128

Reply #18
I am sure the routing of those m****es will make the game unplayable much earlier.

Yes, on the NYC-Map it's for me between 2^21 to 2^22 (depending on the PC) !!

In my opinion it would be great to have the opportunity to make different kind of cities
with the "found a new city" tool. So it may be more realistic in a view areas.
e.g.

  • very sp****ly populated
  • sp****ly populated
  • normal city
  • densely populated
  • very densely populated



Re: New York City - pak128

Reply #19
Hey People !
I played this map, connecting Freight.
I have a problem, all my factories work on full power, and I simply can't build enough ships for hauling all those stuff, I have 10kt of steel in every single Dock that needs it :( How to get rid of it somehow? I have 19M debt and 1.5M of profit.... I simply can't stop building ships :D It is madness!!! I hope that one day I will see black numbers on my account balance place :D
I'm just afraid of bankruptcy. And yeah, I decided to start building public transport when I get in positive :D But it seems that my p****enger will waiiit for long. If someone wants to fight with my debt, I can upload my savegame :D

Re: New York City - pak128

Reply #20
Great scenario. And very long. I suppose to complete it sometime in 2013 (real year, not game year) :-) Now i am in gameyear 1977, have 560 vehicles, fair profit and 25% of the goal..

Re: New York City - pak128

Reply #21
amazing. your fulfilled version of the scenario (15) is by far the coolest i've seen of this game so far (narrowly beats some guy's sve of the world airports)

Re: New York City - pak128

Reply #22
The heightmap of this game is now available on Simutrans Maps under the name of New York City.
Bob Marley: No woman, no cry

Programmer: No user, no bugs