The Compile Sequence
Recently I have started looking at the source code for simutrans.
I seem capable of handing svn and at least updating my working copy with svn up.
so far I have been only been tinkering around the edges of the in-game help files. I now would like to build simutrans from my local copy of the source code to test my changes.
I've read this particular thread from http://archive.forum.simutrans.com/topic/08052.0/index.html.
When I run make from simutrans/trunk as the thread suggests
I get errors like
dataobj/loadsave.cc:498: error: 'gzprintf' was not declared in this scope
dataobj/loadsave.cc:498: warning: unused variable 'gzprintf'
dataobj/loadsave.cc: In member funtion 'void loadsave_t::rd_obj_id(char*, int)'
I think this means I need to include the source code for zlib. and libpng as outlined by the readme.txt that came with the simutrans sourcecode.
I now have the source code for zlib and libpng libraries. I just don't know where I put this source code or if there is a specific compile sequence now to build simutrans from source.
I am trying to compile on windows using MinGW with MSYS.
Ormac