Re: show different age for tree objects
Reply #17 –
Also the displaying of multi-tree tiles will become a problem, if multiple trees are organized in one instance.
One possible change could be to remove the position from the ding_t cl****, since many derived cl****es only need to know their position on the map if their image is to be calculated (almost everything in dings/*). Only vehicles/grounds/maybe ways need to know their position always. This could save 5 bytes per object.