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Topic: Alex' Graphic Factory (Read 147177 times) previous topic - next topic

Alex' Graphic Factory

A modern skyscraper.  :)

Re: Graphic Factory A. Brose

Reply #1
Less polarising but still modern (for the 80s, though).  ;D

Re: Graphic Factory A. Brose

Reply #2
Sunset Highrise Appartements.  8)


Re: Graphic Factory A. Brose

Reply #4
Thank you, gauthier.  :)

Well, you'll see while trying the next version of pak96.comic. Don't know when it's coming but i will come soon, hehe.

I have a new city building. There are still no special colors und no winter version; i will include it after work. But you can get an insight, though.  :D

Re: Graphic Factory A. Brose

Reply #5
Well, the graphic factory was diligent. ;D Here's an office building for 2000+.
Hope u like the architecture. The master bulding can be found in Frankfurt am Main, Germany.


Re: Graphic Factory A. Brose

Reply #7
The latest artworks.  ;D


Re: Graphic Factory A. Brose

Reply #9
Of course you can.  :)

Don't forget to transfer € 500.000,- on my swiss bank account. *lol*

Re: Graphic Factory A. Brose

Reply #10
Yes, and your account number and PIN is? ;)

If I may ask, how exactly do you do the dots around solid lines? I mean, how do you decide where should they go? For the "straight" lines it's of course easy, but eg. the small houses have enhanced the woodem beams the same way...

Also - did you sample colours for windows on the left high-rise from real photos? Otr how do you come up with colors in general?

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Graphic Factory A. Brose

Reply #11
If I may ask, how exactly do you do the dots around solid lines? I mean, how do you decide where should they go? For the "straight" lines it's of course easy, but eg. the small houses have enhanced the woodem beams the same way...
Also - did you sample colours for windows on the left high-rise from real photos? Otr how do you come up with colors in general?

Well... It's simple to decide where to do the dots around solid lines. I avoid "lonely dots" of lines. That means i round hard lines. You can call it antialaiasing, hehe. With this procedure you can draw between (!) the dots. ...I hope, my answer is the answer you want wo read. :/
The colors: The most colors are from existing graphics i've made in the last time for pak96.comic. It's much easier than picking new colors from photos or something like that.
But i study real buildings (the left highrise doesn't exist in real life), though. In the reality there are less colors in the skylines. For games like ST you need much more of them.

Re: Graphic Factory A. Brose

Reply #12
Thanks! I did not know what answer is correct, so I'll take any :) In the end, it is astonishingly simple, just as everything...

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Graphic Factory A. Brose

Reply #13
;D ;D

I could create an "extended" pixel tutorial for high quality graphics.
Including all tricks of alex. ;)

But only if somebody want.

Re: Graphic Factory A. Brose

Reply #14
Quote
I could create an "extended" pixel tutorial for high quality graphics.

I'm making the same thing in a object making tutorial in french. I'm interested in your "tricks" to enrich my tutorial.
=> http://snfos.centauria-lane.fr/index.php?option=com_content&view=article&id=15&Itemid=25

Re: Graphic Factory A. Brose

Reply #15
Nice. :-)

I'll make a trick list in the next days. With pictures to understand those tricks. I'm sure you can inlucde them.

Re: Graphic Factory A. Brose

Reply #16
Thanks, at last a tutorial created with Simutrans in mind!

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Graphic Factory A. Brose

Reply #17
Three new (aged, though) buildings.  8)

Re: Graphic Factory A. Brose

Reply #18
Bravo! Bravo! I love your graphics. It's so eye-popping! :o

Like your work, man. 8)

I almost forgot. Do you paint industries, like power plant? If you not, I can take the job. ;D
 
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.

Re: Graphic Factory A. Brose

Reply #19
Thank you!

Sure, u can take the job if you want. If have to do a lot other things. :-)

Re: Graphic Factory A. Brose

Reply #20
Some new buildings.  :)
Rightmost: Old townhall.


Re: Graphic Factory A. Brose

Reply #22
I think currently there are enough high buildings in pak96.comic.
At the moment i'm working on new station modules, tram tracks, overhead lines and some other stuff. But new skyscrapers and residential highrises will come, be sure.  :D


Re: Graphic Factory A. Brose

Reply #24
Nice, hehe.
You know what you have to do, right? Please draw them again - for 96c!  ;D

Once in school i only drawed cars. Cars, cars and cars. And only self-designed.  :D
The following old drawing from me was printed in a car magazine in germany. But no car manufacturer contacted me.  :-\ ;D


My last drawing i've done is from januar 2007 and was made by using adobe fireworks.


Re: Graphic Factory A. Brose

Reply #26
In Simutrans, you know, size doesn't matters..... ::)

Re: Graphic Factory A. Brose

Reply #27
Wow man! You beat me at drawing ;D. I don't draw cars often because I tend to make cars like 80s, which for me is easier to draw because it's blocky, unlike newer cars.
My content is Public Domain.

Simutrans - the open source Transport Tycoon Deluxe clone.

Re: Graphic Factory A. Brose

Reply #28
I've made tram rails and overhead lines. Hope you like them. :)



Re: Graphic Factory A. Brose

Reply #30
Why not directly linking to the same image on the german forum?

Re: Graphic Factory A. Brose

Reply #31
Well... I'll do it next time.

Re: Graphic Factory A. Brose

Reply #32
I am working on a city roadbridge.  :)


Re: Graphic Factory A. Brose

Reply #33
Another roadbridge is in progress.  ;D

Re: Graphic Factory A. Brose

Reply #34
Update!

I've to define Front- & BackImage currently. The winter version is in progress, too. I'll paint the bridge in another color soon.
Any ideas or questions?  :)