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Topic: Trolleybuses (Read 27439 times) previous topic - next topic

Trolleybuses

Hello,
it appears some unknown (to me) Czech author created a whole set of trolleybuses as an addon. Since we don't have them in official set, this way you can play with them easily...

http://www.simutrans.webz.cz/Menu3/osta.html

"Stáhnout" = "download"

Btw check out the rest of link in addon section (menu to the left), there are some more goodies...

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!


Re: Trolleybuses

Reply #2
Well, namely "in varnishes" should be "trains" - the source code is kinda broken, so it only appears as single word in the original...

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Trolleybuses

Reply #3
Yes, but this is a problem in the original code:
V<span cl****="style14">laky</span>
Xlives doesn't understand cascade stylesheet and using styled tag SPAN instead of CSS pesudo element :first-letter

Oh ... Sorry for OT  :-X

Re: Trolleybuses

Reply #4
I sorry for the problem :-[. Now it works, I correct the problem ;).

Re: Trolleybuses

Reply #5
Great. Thanks! :)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Trolleybuses

Reply #6
Q: Why we all write in English, when everyone speak Czech?  ???  ;D
Its crazy...

Re: Trolleybuses

Reply #7
Because in this section we want others to be able read it as well.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Trolleybuses

Reply #8
hmmm... the Link dosn't work anymore. Is the download elsewhere?

Re: Trolleybuses

Reply #9
Still works fine for me...  ???
  
***** PAK128 Dev Team - semi-retired*****


Re: Trolleybuses

Reply #11
Hmmm... hi

How about to add some trolleybuses into official pak128?

It's absolutely weird seeing a trolleybus electrification tool in Road tools even not existing any trolleybus in depots. I realized it after a member of PT-board complained about it. I went to do a test and I saw that there's no trolleybus in depots.

Please.

Thanks in advance. :)

Re: Trolleybuses

Reply #12
I think it is a good Idea, but ...

It is better, when we fix the balancing before we begin with a new transpot-system
I hope you understand my English

Re: Trolleybuses

Reply #13
We can throw in some stuff and then remove some, break compatibility, change prices - in one word, be evil. Mwahahahaha!

Now seriously - I got a batch of them licensed and all for 128, so in a few nightlies forward you can expect something... maybe... if I get to aligning them and writing DAT files.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!


Re: Trolleybuses

Reply #15
@VS: when you align them, be careful that it also works with drive_left=1
  
***** PAK128 Dev Team - semi-retired*****


Re: Trolleybuses

Reply #17
some bus are very nice (as solaris trollino 2) but some others (as skoda 1,2,... tr) aren't very well finished  :-\

I like many of these bus  ;)

You have skoda 1tr,2tr from http://www.simutrans.webz.cz/ (old version-bad size) or from forum?(new version)


Re: Trolleybuses

Reply #19

and now?

english translate:

http://209.85.135.104/translate_c?hl=cs&sl=auto&tl=en&u=http://www.simutrans.webz.cz/Menu3/osta.html&usg=ALkJrhhcH_yEie5xhj07On1T90GNmqu4iw




Re: Trolleybuses

Reply #23
So, I am recoloring them first to player colors and adding a bit more definition here and there by more pronounced shading. These are the first three somewhat finished.

C&C please? The body (and paint job shape) is retained from TommPa9's originals, so please comment rather on other things, like:
  • if the geometry with new colours still resembles the real thing,
  • shading (especially roofs are driving me nuts),
  • color choice - lighter, darker?

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!