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Topic: Problem of factories (Read 17058 times) previous topic - next topic

Problem of factories

I've a problem with factories production.Why some factories (e.g cow farm --> food processing plant) after some time are stopping produce ?

Sorry,bad my English...

Re: Problem of factories

Reply #1
To produce output, a factory must have the needed raw materials, and also must have someone to sell the product to. That means you need to bring in goods (cow, flour, fish...) and pick produced goods (food) and bring it somewhere else (supermarket).

 

Re: Problem of factories

Reply #2
Yes, I know I know  ;) But my problem is different...Factories after some time (e.g 1 year in game) stop produce.Produce less and less until at last stop.

Re: Problem of factories

Reply #3
Maybe some numbers could help. Or if you provided a savegame, maybe someone could test it and take a look on it.

Re: Problem of factories

Reply #4
If any of the elements from the chain is saturated with goods, the whole chain stops producing, until that element consumes enough goods.

Re: Problem of factories

Reply #5
Hmm...So what I should do ?A time limit for transportation between the elements and then it returns to normal?

Re: Problem of factories

Reply #6
Hmm...So what I should do ?A time limit for transportation between the elements and then it returns to normal?

Check to see if you have 'Just In Time' set to '1' in simuconf.tab. The one in the PAK Cofig. If so, set it to '0'.
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Thought for the day

 When you are up to your backside in alligators, it is difficult to remind yourself that your initial objective was to drain the swamp.

Re: Problem of factories

Reply #7
But maybe your problem is the max. production per month. For example this coal mine:

If you connect it with a power plant, the coal mine will be able to produce more units per month.

Re: Problem of factories

Reply #8
Problem solved  :) Colin's advice helped. Thanks for all  ;)