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Topic: Post offices? (Read 24376 times) previous topic - next topic

Post offices?

Hello everyone,

I was wondering which years the post office is available for in pak128.. I have tried several different points throughout the game timeline, but the only time they show up is when chronology is completely turned off, same thing for the modern warehouse.

Also, I recall having a 1x1 parking garage station under the road transport menu, but it too has disappeared.. Am I missing something here?  ???

Thanks in advance.

Re: Post offices?

Reply #1
I tried again and post offices are still not showing when I use chronology..

Almost 90 people have viewed this topic, yet no one has witnessed this issue? Did I miss an update where post offices were removed from the regular game?

Re: Post offices?

Reply #2
I tried with chronology to get post office, but yes it's strange that there's no post office with chronology even in 2060 ( I tried until this date...).
It seems thet there's a bug...
I can't help more  :P

Sorry for my bad english

Re: Post offices?

Reply #3
Are you using standard Pak128 1.4.6? Beware if you are using the OpenPak128 nightly, because all non-free objects have been removed in that version.

Re: Post offices?

Reply #4
I forgot to say that I used pak 128 1.4.6 with version 102.2.2 of Simutrans, which is the latest stable version actually.

Re: Post offices?

Reply #5
It's not really a bug per se, just a slightly annoying un-feature.

The post offices are "disabled" by introduction dates after retirement. It's easier for players if they can't build things that will be removed, because then they won't miss objects (eventually). On the other hand, having them still included means old saves don't break yet. The real "bug" here is that with timeline off, you can still build them.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Post offices?

Reply #6
It's not really a bug per se, just a slightly annoying un-feature.

The post offices are "disabled" by introduction dates after retirement. It's easier for players if they can't build things that will be removed, because then they won't miss objects (eventually). On the other hand, having them still included means old saves don't break yet. The real "bug" here is that with timeline off, you can still build them.

Ah, thank you for clearing that up.

Of course, now I have to ask why they are being removed from pak128, yet remain in pak64? Are alternative p****enger/mail station extension buildings going to replace them?

Re: Post offices?

Reply #7
Of course, now I have to ask why they are being removed from pak128, yet remain in pak64?
There is a difference in the graphic for pak128 and pak64. They are from different artists. Just because the graphics have to be removed in pak128 they can still stay in pak64 because of the different copyrights.
I don't know how to write this exactly because my English is not so good.

Are alternative p****enger/mail station extension buildings going to replace them?
It seems that nobody had drawn new stations to replace the old ones.

Re: Post offices?

Reply #8
There is a difference in the graphic for pak128 and pak64. They are from different artists. Just because the graphics have to be removed in pak128 they can still stay in pak64 because of the different copyrights.

I don't know how to write this exactly because my English is not so good.
It seems that nobody had drawn new stations to replace the old ones.

I have not been playing with pak64 for very long time and so I have not known if this graphical set is under making it open. But you cannot compare copyrights of both sets - regardless of some buildings of pak128 has origin in pak64 and so .

So it is time to paint some ones - but ... (to all:) Do you think extension for what? For railway stations, bus/truck stations or for airports? Of course, regardless of extensions may be built to other stations  ... and do I cannot forget on extensions located in menu group Special buildings.

Chybami se člověk učí - ale někteří lidé jsou nepoučitelní