Tunnel foreground image problem April 18, 2010, 07:00:11 pm see here:The way graphic is part of the foreground image, but should go into the back image. Tested with version 1.4.6. Quote Selected
Re: Tunnel foreground image problem Reply #1 – April 19, 2010, 06:24:05 pm Since some time I have used this tunnel very rarely ... but similar behaviour was in one very old release of *.exe files. But I don't remember that number. So I think it can be caused by *.exe file, not graphics. Quote Selected
Re: Tunnel foreground image problem Reply #2 – April 19, 2010, 07:22:38 pm I am pretty sure it is caused by the graphic in the pak file. Quote Selected
Re: Tunnel foreground image problem Reply #3 – April 19, 2010, 08:05:49 pm So ... could you send me link to track what is in the front of tunnel? I would like to test something to making myself be sure it is right what you say. Quote Selected
Re: Tunnel foreground image problem Reply #4 – April 20, 2010, 06:25:26 am link: http://forum.simutrans.com/index.php?topic=1442.msg41304#msg41304you could as well compile simutrans yourself and comment out line boden/grund.cc:1078Code: [Select]#use big images for back to prevent graphics problems#front is not displayed properly.Imho this is no longer true (if it was true anyway)Change the W-image part to:Code: [Select]#BackImage[W]=way-tunnel-rail-128.1.1#FrontImage[W]=way-tunnel-rail-128.1.1BackImage[W]=way-tunnel-rail-128.0.1FrontImage[W]=way-tunnel-rail-128.0.0does the trick. See attachment. Quote Selected
Re: Tunnel foreground image problem Reply #5 – April 20, 2010, 11:59:39 am Oops, I realized this is "my problem" only now. Fixed... Quote Selected
Re: Tunnel foreground image problem Reply #6 – April 20, 2010, 02:28:34 pm at last, somebody trusts my bug report. Quote Selected
Re: Tunnel foreground image problem Reply #7 – April 20, 2010, 04:57:18 pm I already inspected this graphic a few months ago... but there is so much "ancient lore" that I simply decided to trust the comment then. Of course with new drawing it really shines : One persisting issue is that the graphic doesn't cover entirely trains in the back part of tile, but... well... this particular picture will be replaced later anyway, so why care now. Quote Selected Last Edit: April 20, 2010, 05:04:08 pm by VS
Re: Tunnel foreground image problem Reply #8 – April 20, 2010, 05:34:53 pm Quote from: VS – on April 20, 2010, 04:57:18 pmI already inspected this graphic a few months ago... but there is so much "ancient lore" that I simply decided to trust the comment then. Of course with new drawing it really shines : imho the comment was wrong before with the old drawing as well.QuoteOne persisting issue is that the graphic doesn't cover entirely trains in the back part of tile, but... there is another code bug in action. Quote Selected
Re: Tunnel foreground image problem Reply #9 – April 20, 2010, 06:11:02 pm Quote from: Dwachs – on April 20, 2010, 02:28:34 pmat last, somebody trusts my bug report.I did not write I don't trust this bug report.I only wrote about experience with one very old release - and based on that experience I thought it could appear again. Quote Selected
Re: Tunnel foreground image problem Reply #10 – April 20, 2010, 07:59:39 pm Quote from: Dwachs – on April 20, 2010, 05:34:53 pmthere is another code bug in action.I would argue that it's impossible to get this special case (tunnel mouth) right without some compromise with graphics or forther information... but if you can make the vehicles disappear, all the better Quote Selected