Notable for pak96.comic October 05, 2008, 01:50:56 pm We have the 100. residential house. Quote Selected
Re: Notable for pak96.comic Reply #1 – October 05, 2008, 01:56:46 pm I can see building #1000 in the near future, hehe.By the way: I miss some palms or something around the smaller buildings. They will make it more alive as the buildings currently are. The nature is everywhere. Quote Selected
Re: Notable for pak96.comic Reply #2 – October 05, 2008, 02:34:26 pm I will change it. Edit: At the moment we have:13 Townhalls41 commercial buildings24 sightseeing buildings and things19 industrial buildings1 monument101 residential buildings17 factories14 goods Quote Selected Last Edit: October 05, 2008, 02:39:16 pm by sojo
Re: Notable for pak96.comic Reply #3 – January 14, 2009, 12:47:44 pm Quote from: Combuijs – on January 13, 2009, 10:47:46 pmAs I use medium sized maps I don't qualify for an answer . Still, I alternate between pak64 and pak128. At the moment I'm doing pak128 with underground and maglev add-ons. Probably for my next game I will look into pak96.comic. If enough truck, ships and fast trains or planes are available for goods, p****engers and mail I will give it a try.I will give an answer here. Trucks? We have 3 at the moment. A small, A boxed-truck and a boxed with trailer. This is not so much. You can open a thread and make some wishes what kind of truck is missed.Ships? This may take some times. You can open a thread and make some wishes what kind of ships is missed and what around the harbour is missed.Fast Trains? You can open a thread and make some wishes what kind of trains and tracks is missed.Airplanes? This time, we have no airports and no airplanes. Everybody can paint a tile then we have a airport soon. Quote Selected