Re: Make SImutrasn Simcity
Reply #3 –
I think you would do better to start that kind of game from scratch (and possibly add in a transport module later).
Making the leap from C under Windows to C under linux shouldn't be too hard, so long as you're not married to your graphics routines. If so, I'd recommend learning to program a portable graphics library under Windows, then learn to do it under Linux.
I'd love to see a good city simulator (wasn't real impressed with LinCity), but I won't hold my breath waiting for one.