Game crash and sheep causing giant jam October 05, 2010, 02:38:52 pm I didn't find the bug tracker, so I'm posting here. I run 102.2.2 on Ubuntu 10.04 (install from the standard repositories). I've attached a save from a hands-off game which crashes reproducibly after a few game days, with always the same error displayed on the console log : Code: [Select]simutrans: simline.cc:48: simline_t::~simline_t(): ****ertion `count_convoys()==0' failed.Note also that there's a sheep in (299,729) that seems to have been stuck there for years and causes a giant traffic jam involving many hundreds of vehicles. While getting so many vehicles trapped is just another example of the AI's stupidity, the frozen sheep seems a real bug. Game file: http://simutrans-germany.com/files/upload/crash-jam.sve Quote Selected
Re: Game crash and sheep causing giant jam Reply #1 – October 05, 2010, 06:00:45 pm Thank you for the bug report.You can remove the sheep with the bulldozer. These stupid sheep do not find a way from the street. Bug/feature undecided. The crash is fixed in the next nightlies (rev >= 3856)http://simutrans-germany.com/~nightly/simutrans/en.htmlAlternatively you can try to remove the remove oil business of player 6 (purple) around (793,685), selling the train might be enough. But the crash can happen again. Quote Selected
Re: Game crash and sheep causing giant jam Reply #2 – October 05, 2010, 09:29:47 pm Quote from: Dwachs – on October 05, 2010, 06:00:45 pmThese stupid sheep do not find a way from the street. Bug/feature undecided.City limits could block sheep from walking on the urban streets.Another thing, yesterday I saw a miracle: sheep were walking on the sea. Quote Selected
Re: Game crash and sheep causing giant jam Reply #3 – October 06, 2010, 05:17:00 am Quote from: IgorEliezer – on October 05, 2010, 09:29:47 pmAnother thing, yesterday I saw a miracle: sheep were walking on the sea. should be fixed in the meanwhile. Quote Selected
Re: Game crash and sheep causing giant jam Reply #4 – October 06, 2010, 12:09:43 pm If there is a way to remove all sheeps?Or a button, that no sheeps where generatet at start?? Quote Selected
Re: Game crash and sheep causing giant jam Reply #5 – October 06, 2010, 12:19:24 pm I think there's an option for hiding ground objects at simuconf.tab.... :/ Quote Selected
Re: Game crash and sheep causing giant jam Reply #6 – October 06, 2010, 12:20:02 pm I guess you can also just delete the sheep pak file. Quote Selected
Re: Game crash and sheep causing giant jam Reply #7 – October 06, 2010, 06:16:33 pm Yes, one can delete the sheep pak files if one does not like them. Or use the bulldozer. They will never come back then. Quote Selected
Re: Game crash and sheep causing giant jam Reply #8 – October 06, 2010, 07:17:50 pm Thanks, that was quick!Quote from: vilvoh – on October 06, 2010, 12:19:24 pmI think there's an option for hiding ground objects at simuconf.tab.... :/AFAICT, setting random_wildlife_probability to 0 disables their creation.The issue of frozen sheep aside, what I would prefer is for moving objects to have a finite lifetime and be generated dynamically. Is there a setting for that? Quote Selected
Re: Game crash and sheep causing giant jam Reply #9 – October 07, 2010, 05:19:19 am Quote from: Ronan – on October 06, 2010, 07:17:50 pm\The issue of frozen sheep aside, what I would prefer is for moving objects to have a finite lifetime and be generated dynamically. Is there a setting for that?No (not yet). Quote Selected
Re: Game crash and sheep causing giant jam Reply #10 – October 10, 2010, 09:50:36 am I have had troubles with urban sheep as well. I wish there was some AI game warden that automatically killed sheep when they enter a town. When my vehicles end up trapped behind a flock on a road outside a town, I would like some notification so I can go take them out myself. The latter will not help much for sheeps in towns, because they are a pain to bulldoze in there. I usually have to bulldoze a bunch of pedestrians and city cars before I get to the sheep, sometimes also taking out stops in the process.Another problem with sheep is that they often spawn inside a forrest (not the industry type) and can't get out. They just walk back and forth on a single tile (or maybe two). A tree or two should not prevent a flock of sheep from entering a tile. Either change that, or prevent sheep from spawning on tiles they can't get out of. Quote Selected