1024x1024 map with approx 600 lines and 24 mil deliveries/year October 21, 2010, 05:55:12 pm Hello,I wanted to show you something I have been working on recently. The map stared as 128x128 and with out any cities/industries, which I have set on the map and grown to at least 15k citizens as public player. When the base of my network was ready I expanded the map to full size and let the game place the cities/industries itself. It includes all transport types (except planes) with pressure on railroads and maglevs. Except the first 40 cities the rest has only 1 station/stop each but with full station coverage as I often connected them together plus I changes the station coverage from 2 to 4.I will upload a save game as soon as I have my laptop back.Enjoy Quote Selected Last Edit: October 22, 2010, 12:45:22 am by IgorEliezer
Re: 1024x1024 map with approx 600 lines and 24 mil deliveries/year Reply #1 – October 21, 2010, 09:30:25 pm Simply awesome!! It deserves a video review... Quote Selected
Re: 1024x1024 map with approx 600 lines and 24 mil deliveries/year Reply #2 – October 22, 2010, 01:06:06 am That's the most insane map I ever saw. Great job.How many cities are there? I think my computer can't even run a game that big. Crap PC Humm.. but maybe my notebook can. Quote Selected
Re: 1024x1024 map with approx 600 lines and 24 mil deliveries/year Reply #3 – October 22, 2010, 01:24:43 am how long did it take to setup all the lines?that's the most tedious thing for me in the game Quote Selected
Re: 1024x1024 map with approx 600 lines and 24 mil deliveries/year Reply #4 – October 22, 2010, 03:44:17 pm Thank you all It took me almost a full year to build it. It could be done a lot faster but I don't have too much free time so sometimes I have breaks in playing for few weeks.At the moment there are 6mil citizens allocated to 696 cities. About 70% of the cities are connected via a spoke-hub distribution system for p****engers, which uses mainly maglevs for communication between hubs and high capacity local trains. All goods are distributed from point to point but all rails are connected to one mail line so you can transport any good from any part of the map without extending the network.I will post a new screenshot once I lay the infrastructure in the north east part of the map and create first 2 or 3 hubs. Oh and a save game will be also later - in case any of you would like to add something to the map and share his vision.. Quote Selected
Re: 1024x1024 map with approx 600 lines and 24 mil deliveries/year Reply #5 – October 22, 2010, 06:44:40 pm I would really like to get a savegame. I always need large maps to test the routing system and performance. (And those large maps are usually extremely interesting places just to see them running ... ) Quote Selected
Re: 1024x1024 map with approx 600 lines and 24 mil deliveries/year Reply #6 – October 23, 2010, 01:17:46 am Quote from: An_dz – on October 22, 2010, 01:06:06 amThat's the most insane map I ever saw. Great job.How many cities are there? I think my computer can't even run a game that big. Crap PC Humm.. but maybe my notebook can.Mine cant even run a 600x600 Quote Selected
Re: 1024x1024 map with approx 600 lines and 24 mil deliveries/year Reply #7 – October 23, 2010, 02:21:20 am Quote from: Enlighthell – on October 23, 2010, 01:17:46 amMine cant even run a 600x600 lololololol Yeahh, Let's rejoin the poor with old PC's How's your specs Enlighthell?Mine have 1Gb RAM, AMD 1.67 GHz, and a 128Mb Video Card(old AGP )Quote from: prissi – on October 22, 2010, 06:44:40 pmI always need large maps to test the routing system and performance.WOW a test on a map that complex will be really cool, Simutrans can improve a lot. Or not Simutrans is almost in perfection. Quote Selected