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Topic: Medium freightliners (Read 12053 times) previous topic - next topic

Medium freightliners

This is the last set of freightliners, that consist of six two-container models of medium capacity for transporting packet goods.

Re: Medium freightliners

Reply #1
Is the empty images missing on s.g.c?

Re: Medium freightliners

Reply #2
uhmm...not exactly. I used the same images for empty and full status. I supposed the wagons always transport containers, even if they're empty.

Re: Medium freightliners

Reply #3
But none of the fl-pngs on g.s.c contianed the empty graphic.

Re: Medium freightliners

Reply #4
True. Indeed, I only used EmptyImage in the dat file, which is also at g.s.c.... :-\

Example:

Code: [Select]
obj=vehicle
name=EverGreen Line
waytype=track
freight=Buecher
copyright=vilvoh
payload=75
cost=329500
weight=23
speed=153
RunningCost=1150
length=12
sound=-1
intro_year=1968
EmptyImage[S]=fl_cat2.0.0
EmptyImage[SE]=fl_cat2.0.2
EmptyImage[E]=fl_cat2.0.1
EmptyImage[NE]=fl_cat2.0.3
EmptyImage[N]=fl_cat2.0.4
EmptyImage[NW]=fl_cat2.0.6
EmptyImage[W]=fl_cat2.0.5
EmptyImage[SW]=fl_cat2.0.

Re: Medium freightliners

Reply #5
What does it matter? Oh wait, I smell official pak improvement :)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Medium freightliners

Reply #6
But for that the frame would need player color. That I was trying to püaint, but it would require also an empty frame ...

Re: Medium freightliners

Reply #7
what do you exactly mean with empty frame? a wagon without containers? That would be easy.

Re: Medium freightliners

Reply #8
Exactly, all pak64 vehicles should have at least some player colors to distiguish AI, multiplayer etc.

Re: Medium freightliners

Reply #9
I see. I'll start rendering the empty wagon.

Re: Medium freightliners

Reply #10
It's done... ;D   link to image

Re: Medium freightliners

Reply #11
Thank you.