Batillus Supertanker November 22, 2008, 11:49:41 pm The Batillus, built in 1976, was owned by Shell company. It was scrapped in 1985, as well as its three sisters (last one scrapped in 2003), because of the expensive running costs of its steam turbine engines. As simutrans doesn't penalise steam engines so much, I've decided to bring it back to life Speed: 30kmh Capacity: 2300tn Weight: 63000tnSize: Huge!Batillus info at WikipediaSome photos (IRL) hereIn simutrans, next to an older tanker.This one is carrying about 3.5 million barrels!!!Originally posted here (in spanish). I'll post here any traduction if needed.Download here. Quote Selected Last Edit: December 04, 2008, 08:08:54 pm by Zeno
Re: Batillus Supertanker Reply #1 – November 23, 2008, 09:58:48 am It's a nice one ! You made a very good work, don't stop Just a question ... where is the download ? Quote Selected
Re: Batillus Supertanker Reply #2 – November 23, 2008, 10:18:39 am Sorry. Download was only in the spanish forum. Now you also have a link here Quote Selected
Re: Batillus Supertanker Reply #3 – November 23, 2008, 10:19:46 am Nice . Always good to see those huge tankers! Quote Selected
Re: Batillus Supertanker Reply #4 – November 23, 2008, 11:28:03 am Fantastic! No comment! Nice ship but i have find one bug. In front view is on right site long white line Quote Selected
Re: Batillus Supertanker Reply #5 – November 23, 2008, 11:41:30 am I have the same error when it go's in tha direction. And the selection tile for the ship seems to be off to the right off it. Quote Selected
Re: Batillus Supertanker Reply #6 – November 23, 2008, 12:45:04 pm So I had better wait for a stable version Quote Selected
Re: Batillus Supertanker Reply #7 – November 23, 2008, 01:04:13 pm Ouch! I'm getting to it! I got some problems with those lines... but I thought it was over! Edit: Ok, now the pak file is updated!! Re-download! Quote Selected Last Edit: November 23, 2008, 01:14:22 pm by Zeno
Re: Batillus Supertanker Reply #9 – November 24, 2008, 04:30:59 pm Quote from: Zeno – on November 23, 2008, 01:04:13 pmOuch! I'm getting to it! I got some problems with those lines... but I thought it was over! Edit: Ok, now the pak file is updated!! Re-download!I think that Emma has the same problem Quote Selected
Re: Batillus Supertanker Reply #10 – November 24, 2008, 04:45:05 pm Quote from: ariarinen – on November 24, 2008, 04:30:59 pmI think that Emma has the same problem I thought I never released her... Anyway, I'll have to take a look when got some time. Thanks! Quote Selected
Re: Batillus Supertanker Reply #11 – November 24, 2008, 04:59:52 pm Quote from: Zeno – on November 24, 2008, 04:45:05 pmI thought I never released her...You wish. My monster-ship screenshot will dominate the world! Quote Selected
Re: Batillus Supertanker Reply #12 – November 25, 2008, 03:46:22 pm Quote from: VS – on November 24, 2008, 04:59:52 pmYou wish. My monster-ship screenshot will dominate the world! Yeah, I have a fleet of 40 Emma's and 20 of Batillus, so more monster-ships.I have 56 and 78 now Quote Selected Last Edit: November 25, 2008, 06:20:55 pm by ariarinen
Re: Batillus Supertanker Reply #13 – November 25, 2008, 07:39:28 pm I don't use much boats because ... I don't like boats I prefer trains or maglevs (I often build under sea tunnels) but Batillus is nice, thumbs up ! Quote Selected
Re: Batillus Supertanker Reply #14 – November 25, 2008, 08:29:23 pm Quote from: gauthier – on November 25, 2008, 07:39:28 pmI often build under sea tunnelsAren't they quite expensive? Quote Selected
Re: Batillus Supertanker Reply #15 – November 26, 2008, 03:34:07 pm it depends the size of the sea. I it's too expensive I use planes. Quote Selected
Re: Batillus Supertanker Reply #16 – November 27, 2008, 05:47:40 pm Quote from: gauthier – on November 25, 2008, 07:39:28 pmI don't use much boats because ... I don't like boats I prefer trains or maglevs (I often build under sea tunnels) but Batillus is nice, thumbs up !I prefer planes, and trains to my oil and goods hubs, can you do under sea tunnels on 128 as well have to try. I like anything that wont require a road, I just finished a 4 million rail network to support the huge shipments so it cheaper to fly them in or ship them in. Quote Selected
Re: Batillus Supertanker Reply #17 – November 28, 2008, 04:50:41 pm Quotecan you do under sea tunnels on 128 as well have to try Sorry but I don't understand your sentence ... Quote Selected
Re: Batillus Supertanker Reply #18 – November 29, 2008, 09:59:26 am Quote from: gauthier – on November 28, 2008, 04:50:41 pm Sorry but I don't understand your sentence ...I thought that underground was only possible on pak 64 Quote Selected
Re: Batillus Supertanker Reply #19 – November 29, 2008, 01:11:11 pm It's possible in all paks. Quote Selected
Re: Batillus Supertanker Reply #20 – December 01, 2008, 11:46:41 am I downloaded it few whiles ago but I think that too great for transportation on rivers. But for seas it could be good. Quote Selected
Re: Batillus Supertanker Reply #21 – December 01, 2008, 03:26:15 pm Quote from: VaclavMacurek – on December 01, 2008, 11:46:41 amI downloaded it few whiles ago but I think that too great for transportation on rivers. But for seas it could be good.I think that you would need quite big river as the ship is 414.22 metres x 63.01 metres x 35.01 metres to not get stuck and how many rivers are 35 meters deep Quote Selected
Re: Batillus Supertanker Reply #22 – December 01, 2008, 04:17:33 pm I doubt that the 35m is the draft(draught), sounds more like either overall height or height above waterline - but not draft. Quote Selected
Re: Batillus Supertanker Reply #23 – December 01, 2008, 07:09:22 pm Quote from: DirrrtyDirk – on December 01, 2008, 04:17:33 pmI doubt that the 35m is the draft(draught), sounds more like either overall height or height above waterline - but not draft.Draught: 28.5 metres and the Depth: 35.01 metres Quote Selected
Re: Batillus Supertanker Reply #24 – December 02, 2008, 08:48:33 pm I found another bug of Batillus: it seems that his plan has moved one space to the north-west compared to the position of the object, this is the result ... Quote Selected Last Edit: December 02, 2008, 08:51:59 pm by Mac_#71
Re: Batillus Supertanker Reply #25 – December 03, 2008, 09:01:51 am Quote from: Mac_#71 – on December 02, 2008, 08:48:33 pmI found another bug of Batillus: it seems that his plan has moved one space to the north-westohhhh, might be afraid of the ferry?!? SCNR - Jörg Quote Selected
Re: Batillus Supertanker Reply #26 – December 04, 2008, 08:41:17 am Quote from: Mac_#71 – on December 02, 2008, 08:48:33 pmI found another bug of Batillus: it seems that his plan has moved one space to the north-west compared to the position of the object, this is the result ... I had several problems with the offset when compiling the object, but I've been quite busy last days Now I see the *real* problem I'll spend some time to solve it this weekend. Thanks a lot for that screenshot, it's very descriptive!! Quote Selected
Re: Batillus Supertanker Reply #27 – December 04, 2008, 09:14:00 am This might be my fault... with the first big plane, I simply moved it the same distance in x and y - but that is not how things really should work; the offset should be calculated from distance of upper left corners of tiles in the two sizes, when aligned by center of game-visible tile.EDIT:http://graphics.simutrans.com/displayimage.php?album=8&pos=13 Quote Selected Last Edit: December 04, 2008, 09:28:42 am by VS
Re: Batillus Supertanker Reply #28 – December 04, 2008, 11:42:21 am Quote from: VS – on December 04, 2008, 09:14:00 amThis might be my fault... with the first big plane, I simply moved it the same distance in x and y - but that is not how things really should work; the offset should be calculated from distance of upper left corners of tiles in the two sizes, when aligned by center of game-visible tile.Ah, I see... yes, it's easy to understand. And pretty logical. Btw, is there any existing way to calculate the needed offset or I'll have to find out myself? Quote Selected
Re: Batillus Supertanker Reply #29 – December 04, 2008, 11:47:12 am I think it can be easily calculated if you use Tilecutter. Quote Selected
Re: Batillus Supertanker Reply #30 – December 04, 2008, 11:51:32 am In the example it's -32 in x and -48 in y axis, for 128 on 64.The formula is probably very easy...offx = delta x / 2offy = delta y * 3/4... I think. Quote Selected
Re: Batillus Supertanker Reply #31 – December 04, 2008, 11:59:04 am Uhm... looks easy I'll try it maybe tomorrow or saturday. I hope it gets also better centered in the depot Quote Selected
Re: Batillus Supertanker Reply #32 – December 04, 2008, 08:06:32 pm I've updated the link. Now is correctly aligned (thanx Mac_#71 and VS!!). The formula works. But now... is there any way of keeping it stucking the nose on land?? Quote Selected
Re: Batillus Supertanker Reply #33 – December 04, 2008, 08:12:36 pm No.Yes. Build one more tile of canal. Quote Selected
Re: Batillus Supertanker Reply #34 – December 04, 2008, 08:14:41 pm Quote from: VS – on December 04, 2008, 08:12:36 pmYes. Build one more tile of canal. :award: Quote Selected