Re: starting conditions
Reply #1 –
Uhmm, would be quite complex to explain all aspects of map generation but let's point out some things. As you have mentioned, almost all industry chains have almost all elements outside the city and only one final consumer inside the city. From my point of view, that's quite reasonable.
On the other hand, we have the special case of coal and oil producers. They supply goods to industry and energetical chains (powerplants) so in theory, they should be more common. In addition, every industry has two important parameters: DistributionWeight, related with the amount of times the element may appear and Range related with the minimun distance between two factories of the same type. Coal mine and mainly Oil pumps have high DistributionWeight and low Range, that why they appear so often.
name=Oelfeld
DistributionWeight=125
Range=200
#####################
name=Oelpumpe
DistributionWeight=90
Productivity=90
Range=24
####################
name=Oelbohrinsel
DistributionWeight=100
Range=200
####################
name=Kohlegrube (COAL MINE)
DistributionWeight=100
Range=600
So you've several options to avoid this situation:
- Modifiy some parameters from simuconf.tab, industry stuff section.
- Change to Public Service player and use special tools to remove and build new industries and chains where you want.