Fundamental on Patches December 14, 2008, 07:18:02 pm I'm total newbie on patch.Search on forum gave only about patches but none on how to use them.Do we need to compile them or we only need to put the file to the simutrans folder? Quote Selected
Re: Fundamental on Patches Reply #1 – December 14, 2008, 07:27:47 pm When you change game engine, you must make new compilation. Quote Selected
Re: Fundamental on Patches Reply #2 – December 14, 2008, 07:35:27 pm Patches need to be applied directly to the source code, so you need to get the source code from the SVN, then apply the patch and after that compile it to get the Simutrans executable..there're some resources that explain how to compile Simutrans from source codeHow to compile Simutrans on Windows with MSVC (EN)wiki page (EN)Dive in Simutrans I: getting the code (ES)Dive in Simutrans II: compiling the source code (ES)Dive in Simutrans III: applying a patch (ES)The last three ones are from my blog (Escala Real) and are in spanish but I've tried to use a simple language, so won't be hard to understand.. Quote Selected
Re: Fundamental on Patches Reply #3 – December 14, 2008, 07:38:46 pm Tomas:Obviously.... Thanks for your time!vilvoh:I know french so spanish shouldn't kill me. Thanks again. Quote Selected
Re: Fundamental on Patches Reply #4 – December 14, 2008, 09:08:37 pm You can use the command diff in a GNU based system. Quote Selected
Re: Fundamental on Patches Reply #5 – December 14, 2008, 10:13:00 pm Maybe you meant patch?The usual sequence is:old+new -> diff -> diff/patch -> patch+old -> newSubversion (svn) can also do diffing, and TortoiseSVN can do both diffing and patching Quote Selected
Re: Fundamental on Patches Reply #6 – December 19, 2008, 07:22:30 pm Yes, i was confused :S, sorry. Quote Selected