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Topic: Fundamental on Patches (Read 3924 times) previous topic - next topic

Fundamental on Patches

I'm total newbie on patch.
Search on forum gave only about patches but none on
how to use them.

Do we need to compile them or we only need to put the file
to the simutrans folder?

Re: Fundamental on Patches

Reply #1
When you change game engine, you must make new compilation.

Re: Fundamental on Patches

Reply #2
Patches need to be applied directly to the source code, so you need to get the source code from the SVN, then apply the patch and after that compile it to get the Simutrans executable..there're some resources that explain how to compile Simutrans from source code


The last three ones are from my blog (Escala Real) and are in spanish but I've tried to use a simple language, so won't be hard to understand..


Re: Fundamental on Patches

Reply #3
Tomas:
Obviously.... Thanks for your time!

vilvoh:
I know french so spanish shouldn't kill me.
Thanks again. ;D

Re: Fundamental on Patches

Reply #4
You can use the command diff in a GNU based system.

Re: Fundamental on Patches

Reply #5
Maybe you meant patch?

The usual sequence is:
old+new -> diff -> diff/patch -> patch+old -> new

Subversion (svn) can also do diffing, and TortoiseSVN can do both diffing and patching

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Fundamental on Patches

Reply #6
Yes, i was confused :S, sorry.