Crash on map enlargement October 09, 2009, 03:24:51 pm I noticed a different but probably related problem :With r2718 and Pak64, and loading Colin's r2682 save, then enlarge the map from 1024x1024 to 1152x1152, setting to add 4 new cities only, and the game crashes after a short while. Quote Selected Last Edit: October 10, 2009, 10:58:46 am by Dwachs
PAK128 r2718 Fatal Error Reply #1 – October 09, 2009, 05:34:15 pm When does the game crash? During enlargement? Or afterwards? Quote Selected
PAK128 r2718 Fatal Error Reply #2 – October 09, 2009, 06:35:47 pm Seems to be during enlargement.Colin's game is ...map 39rotation 1size 1024*1024How to reproduce:- Start new map no.39 1024*1024- Rotate once- Enlarge to 1152*1152Result: Crash.Quotesim.exe caused an Access Violation at location 00566335 in module sim.exe Reading from location 0758ee18.Registers:eax=0758ee20 ebx=10020024 ecx=07590020 edx=ffffedf8 esi=00d7f9f4 edi=04f65868eip=00566335 esp=0023e4f0 ebp=0023f8f8 iopl=0 nv up ei pl nz ac pe nccs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000212Call stack:00566335 sim.exe:00566335 smoothed_noise(int, int) simtools.cc:145005C3E67 sim.exe:005C3E67 WinMain simsys_w16.cc:79100401247 sim.exe:0040124700401298 sim.exe:004012987C817077 kernel32.dll:7C817077 RegisterWaitForInputIdle Quote Selected
PAK128 r2718 Fatal Error Reply #3 – October 09, 2009, 07:29:20 pm thank you! that helped alot! at least to find the bug - not the fix Quote Selected Last Edit: October 09, 2009, 07:35:22 pm by Dwachs
PAK128 r2718 Fatal Error Reply #4 – October 09, 2009, 08:36:18 pm z9999 error will happen with any rotated map, as the cahced values can get negative => cahce only on new map. Quote Selected
PAK128 r2718 Fatal Error Reply #5 – October 09, 2009, 08:42:11 pm But guys, initially (and actually still) Colin's talking about enlarging cities - not the map. Quote Selected
PAK128 r2718 Fatal Error Reply #6 – October 09, 2009, 09:03:34 pm Quote from: Colin – on October 09, 2009, 08:46:10 pmI missread posts too. LOLYes, pobody is nerfect. But that's what such a little reminder is good for - before the whole discussion turns the wrong way (actually not really "wrong" since there seems to be a problem with map enlarging as well, but it's something else than the original problem) Quote Selected