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Topic: Alex' Graphic Factory (Read 147212 times) previous topic - next topic

Re: Graphic Factory A. Brose

Reply #105
Taxi! TAAAXI! *howling noise*  :police:

Re: Graphic Factory A. Brose

Reply #106
Nice idea! Maybe it isn't Prague taxis?

Re: Graphic Factory A. Brose

Reply #107
If it makes me rich? :D

Thanks. :D

Re: Graphic Factory A. Brose

Reply #108
The graphic factory works every day...  ;D



Re: Graphic Factory A. Brose

Reply #110
Well, 2x2 parks are already planned.
And you want 1x1 parks, too?

Any specific wishes/ideas for me concerning this matter? :)

Re: Graphic Factory A. Brose

Reply #111
Not so much 1x1. More 2x1, 2x2 and a big 3x3 ... this sounds good.  ;D

Mayby more "dark" parks with many many dark trees, like the (Schwarzwald).

And some for the tropical zone? What park can placed at desert?

PS. Can you give me the new ground (for desert)?

Re: Graphic Factory A. Brose

Reply #112
I thought, i've posted the new desert texture in the developing section. ;) (Topic: Bodengest.)

Okay, i will do my very best. I've some ideas for desert & co. ^^

Re: Graphic Factory A. Brose

Reply #113
A day without new stuff from the graphic factory is a bad day...

Well, there's a new park for small cities, hehe.  ;)



Re: Graphic Factory A. Brose

Reply #115
Alex. Brose has not so many new painted. All objects are from older projects.

Of course some pixels are new and the way is new. But the most is only copy and paste.

 

Re: Graphic Factory A. Brose

Reply #116
My tip for you, gauthier: just zoom into the graphic. You can explore the graphic then and see my tricks.
Sometimes you only need small details. For the park: Some gr****, flowers... I took the trees from the template. As sojo wrote - copy and paste. After all you'll need antialiasing for cleaner results. :)

EDIT: And don't forget the shadows! They are really important.


Re: Graphic Factory A. Brose

Reply #118
I do it by hand. See the graphic below. :)


Re: Graphic Factory A. Brose

Reply #120
you could use gaussian blur, or some other kind of blur in GIMP or Photoshop


Re: Graphic Factory A. Brose

Reply #121
You're right, gauthier. *lol*

But it's worth the effort. I think, sometimes the artist has to "play" with the pixels. :)

Re: Graphic Factory A. Brose

Reply #122
"Qu****el Agency Inc."  ;D

Re: Graphic Factory A. Brose

Reply #123
Sehr gut!

Very nice detail!

Re: Graphic Factory A. Brose

Reply #124
Alex, you are crazy  architect! I love your buildings!

Re: Graphic Factory A. Brose

Reply #125
Thank you very much, t.a.s. & Tomas!

Well, take THIS, hehe:


I'll show you (and the forum, of course) a much bigger building tomorrow. It's already completed but i promised sojo that he can test it before.  ;)

Re: Graphic Factory A. Brose

Reply #126
Great. Thanks a LOT, Sojo! <mumble, mumble>

.......just kidding!! :-D

I love your work, sir. It's awesome. :D

Re: Graphic Factory A. Brose

Reply #127
*lol*  ;D ;D ;D

Well, here's the big building.
Hotel Toulouse. The big 'HOTEL' is animated, of course.  :D


Re: Graphic Factory A. Brose

Reply #128
Simuthans wanna watch TV!
Let's build a tv tower.  8)


Re: Graphic Factory A. Brose

Reply #129
Once per city?

You never cease to amaze me...

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Graphic Factory A. Brose

Reply #130
Really, really nice image. But tower is ordinary. 8 of 10 towers looks like as this ;)
This is unique and "sexy" TV tower & Hotel ;D

Re: Graphic Factory A. Brose

Reply #131
*lol*

My TV Tower is close to the world's very first tv tower. You can find this tower in Stuttgart, Germany. All the thousands copies are based on Stuttgart's tower. :D :D

VladimĂ­r: Not once per city. The chance is committed to 33%. :)

Re: Graphic Factory A. Brose

Reply #132
few in uk. many masts, though


Re: Graphic Factory A. Brose

Reply #134
Nice to see this in the game :) For the pak, I'd suggest to make the tower-stem a bit leaner, the perspective on the photo distorts the real size relation a bit.

http://en.wikipedia.org/wiki/Fernsehturm_Stuttgart

The base of the tower is definitely leaner than the "station" at the top. Thanks for adding that, Alex :)

Re: Graphic Factory A. Brose

Reply #135
Can you see the entrance to the underground?  :)


Re: Graphic Factory A. Brose

Reply #136
We can hopefully see only the top of iceberg here :)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Re: Graphic Factory A. Brose

Reply #137
Of course, there's something going on in the underground, Vladimir, hehe.
Listen... Can you hear the sound of the construction sites? ;)

Re: Graphic Factory A. Brose

Reply #138
After a long time without new graphics by graphic factory i have a new building for you. It's a modern office highrise.
At night the building is dark (well, not the logo) because the window cleaning is really high in price.  ;D


Re: Graphic Factory A. Brose

Reply #139
Looks beautiful!