More Menu Skins October 12, 2010, 06:43:13 pm I would like to continue creating new menu skins, as we did at the old forum therefore here it is a new one called Murrine. Quote Selected Last Edit: October 12, 2010, 08:58:34 pm by IgorEliezer
Re: More Menu Skins Reply #1 – October 12, 2010, 07:36:22 pm Nice. Especially the little left-right arrows for the values in the new world dialog are great. May I use them for a different skin in the future - if I ever get to make it?Just one small "problem": in bigger windows, like in depots for example, it looks a little... empty with such a simple one-color-only background.Oh and you should also include a button graphic for the sticky-feature for the windows. Quote Selected
Re: More Menu Skins Reply #2 – October 12, 2010, 08:53:27 pm Quote from: DirrrtyDirk – on October 12, 2010, 07:36:22 pmJust one small "problem": in bigger windows, like in depots for example, it looks a little... empty with such a simple one-color-only background.Well, background design it's quite delicated as it may turn the text into unreadable. That's why I usually use plain colors or transparency.Quote from: DirrrtyDirk – on October 12, 2010, 07:36:22 pmOh and you should also include a button graphic for the sticky-feature for the windows.It was made before the sticky feature was available but I take note.. PS: the sources of all skins are available at graphics.simutrans.com >> users >> vilvoh >> skins Quote Selected
Re: More Menu Skins Reply #3 – October 12, 2010, 09:42:59 pm Quote from: vilvoh – on October 12, 2010, 08:53:27 pmWell, background design it's quite delicated as it may turn the text into unreadable. That's why I usually use plain colors or transparency.True. If there is any type of graphic for the background, it needs to be with very little contrast, but IMO it makes bigger areas of background a little nicer to behold. Almost anything can be better than just a monotonous area of one color to have in front of one's eyes. But, hey different people, different preferences, no problem. Quote from: vilvoh – on October 12, 2010, 08:53:27 pmIt was made before the sticky feature was available but I take note.. Ah ok, I thought it was new, sorry. Anyway, now since there is a sticky feature in the game (at least in the nightlies - before anybody asks), not having a button for it leaves an ugly gap. Oh and BTW scrollbars are now better customizable, too. Quote from: vilvoh – on October 12, 2010, 08:53:27 pmPS: the sources of all skins are available at graphics.simutrans.com >> users >> vilvoh >> skinsOk, thanks, will have a look there. Quote Selected
Re: More Menu Skins Reply #4 – October 13, 2010, 12:30:08 pm Quote from: DirrrtyDirk – on October 12, 2010, 09:42:59 pmAh ok, I thought it was new, sorry. Anyway, now since there is a sticky feature in the game (at least in the nightlies - before anybody asks), not having a button for it leaves an ugly gap. Oh and BTW scrollbars are now better customizable, too. I'm going to check the svn to get the new skin png source and update all skins. Quote Selected
Re: More Menu Skins Reply #5 – October 13, 2010, 02:19:56 pm But be careful: the version in svn uses the same graphics for horizontal scroll bars and for not-activated buttons. But one can (of course) and should use different graphics for both. Quote Selected
Re: More Menu Skins Reply #6 – October 23, 2010, 12:01:07 pm Two new skins, part of a blackbox based set, with nightly support: Anathema and Citric.EDIT: added another dark one called collusion.PS: I've uploaded the advanced skin template to graphics.simutrans.com. Go to Templates >> Other Quote Selected Last Edit: October 23, 2010, 06:46:37 pm by vilvoh